The H-mann made major breakthroughs in how molecules worked in polymer science, which kicked off the production of synthetic polymers like slime. A polymer is a complex collection of molecules and so the man we have to thank/blame for slime is Nobel laureate Hermann Staudinger. Then 8 blocks up to 15 or 16 blocks in height until the player lets go of the jump button and starts to decrease in jump height.So what about real slime? The slime you find in many toys is a polymer, a word pronounced like you're saying you don't think much of a woman named Polly (e.g. Then as the player still holds the jump button, the player increases by 4 blocks in height.ĥ. As the player presses and holds on the jump button within range of the slime block, the player rises by 2 blocks.Ĥ. The player then presses and holds the jump button while on the slime block.ģ. The player must start off by going on a slime blockĢ. I have a problem when I have to jump over objects when I can only reach 1 block height and I usually dont wanna rely on pistons since now they have a once_off type of bounce once activated with redstone components, which is a small delay in trying to get to a place faster or higher by feet lets say in parkour games.ġ. Create maps where you have to jump on each slime block platform to get higher or go to a certain place without falling into the lava.ģ. ![]() I want to be able to bounce higher to reach taller buildings, structures andĢ. ![]() Why do I want it implemented, mainly for two reasons:ġ. I want to be able to jump higher when I am standing on a slime block, since now it is a bouncy (rubbery and elastic-type) block.
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